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Old May 19, 2008, 10:54 PM // 22:54   #101
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Quote:
Originally Posted by -Sonata-
Some players seem to marry their games and when they move onto something else, they treat the old game like a bitter divorce, including Time-Spent arguements and financial investments.
In the world of gaming, some of us are destined to be polygamists.
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Old May 19, 2008, 11:03 PM // 23:03   #102
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Originally Posted by Dr Strangelove
In the world of gaming, some of us are destined to be polygamists.
^quote of the century
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Old May 19, 2008, 11:14 PM // 23:14   #103
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Quote:
Originally Posted by -Sonata-
Since the early development of Guild Wars to present day; Technology in developing a game has changed too much.
I really doubt it. The only revolutionary change in gaming tech since 2003 is the advent of DirectX 10. Every other change has been incremental. My budget laptop today is only roughly twice as good as my desktop in 2003, which means that change has been more gradual than in decades past.

The MMORPG genre is exactly where it was in 2003, and that is what should matter most to Anet.
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Old May 19, 2008, 11:17 PM // 23:17   #104
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Quote:
Originally Posted by DarkGanni
Don't like it? Play a different game, no one will miss you.
- So nice of you to say that.

Quote:
Originally Posted by DarkGanni
I'm playing GW for 3 years now, haven't played any others, I'd say its a high quality game.
- "Haven't played any others", how do you know it's a good game then?

Quote:
Originally Posted by DarkGanni
- Ganni
- I'm not sure if I'd want to sign message that is both offensive and stupid.

Last edited by aapo; May 19, 2008 at 11:21 PM // 23:21..
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Old May 19, 2008, 11:47 PM // 23:47   #105
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Quote:
Originally Posted by aapo
- I'm not sure if I'd want to sign message that is both offensive and stupid.
She told you no one would miss you. While you may be offended, it's probably very true: People leave games every day and aside for maybe one "I haven't seen _____ for a while" no one will miss any of us really. People get over losing their online friends pretty easily. RL happens.

And not only did Ganni sign it, she has her IGN posted in her profile.

Unlike you.



Edit: Grammar "seen" for "see"

Last edited by Red Sand; May 20, 2008 at 02:44 AM // 02:44..
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Old May 20, 2008, 12:02 AM // 00:02   #106
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I would say that the quality of GW is up there with some good RTS games like some I play with good detail.The only time there is any social interaction is if you want it most like RTS you have an offline mode and an online mode to go play in lobby.I could say guild size is number one factor as well as easy it takes to make a guild.
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Old May 20, 2008, 01:30 AM // 01:30   #107
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Quote:
Originally Posted by Kakumei
Very little of your post has anything to do with quality--it reads far more like every other laundry list of "why can't GW be more like other MMOs??????"
So are you going to address this, or are you going to silently concede that you're an idiot for writing an OP as terrible as you did?
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Old May 20, 2008, 01:42 AM // 01:42   #108
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Quote:
Originally Posted by aapo
- So nice of you to say that.



- "Haven't played any others", how do you know it's a good game then?



- I'm not sure if I'd want to sign message that is both offensive and stupid.
If GW isn't a good game to me, then why would I get stuck on it for 3 years? I bought other games and they all ended up eating the dust cause I always came back to GW.

Like I said if you don't like GW, play another game.

This Thread is going nowhere, may aswell be locked already.

- Ganni
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Old May 20, 2008, 03:08 AM // 03:08   #109
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I'm not sure if I'd want to sign message that is both offensive and stupid.
I'm not sure fighting fire with fire is a great idea. :/
Quote:
The MMORPG genre is exactly where it was in 2003, and that is what should matter most to Anet.
Hell no it ain't. What about WoW? I would consider that after 2003, when WoW proved that MMOs can sell like hotcakes. GW only released a year after WoW, and WoW hadn't really picked up steam yet. The MMO market then was a whole lot different now that several AAA MMO titles have either done okay (ex. CoX, EVE) or busted (AutoAssault, Tabula Rasa) but none in comparison to the mighty WoW (and GW to some extent). Note: I am talking about North America here (read: Lineage I/II doesn't count).
However, many think WoW might peak soon (I'd say 6-8 months after Lich King) and WoW players will begin to migrate to other MMOs. Depending on the success of several AAA titles (AoC, GW2, Warhammer), we might see a new king in the horizon. I think that some title released in the next 3 years will overtake WoW as the most played MMO. GW2, again depending on how it turns out, has the timing and could have the capacity to win WoW players. Not that it really matters for GW2 success, but it could potentially gather a lot of attention, especially if PvE gets a large overhaul for GW2.

So no, the MMO market is not the same as it was when GW was released. It will be a whole new ballgame for GW2.
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Old May 20, 2008, 04:24 AM // 04:24   #110
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Quote:
Originally Posted by aapo
When I move my Archer with Woodsmanship

- Yes. There is an issue when skills are so similar that it's not worth taking some skills ever. Making battles 80% about your equipped skillbar is of course a choice made, since after all you can't dodge that lightning or run away if snared. When that Shadow Shroud hits you, either you got Holy Veil superglued on your bar or you're a dead Monk.
First sentence: Geez man, some of us skim through this stuff. If we're talking video games, and you capitalize the word Archer, at least be referring to Menchwarrior. BTW, for MW fans, http://www.smithandtinker.com/news/.

Second, since I stopped to read, you're not giving monks much credit. I've seen monk builds out there that frustrate everyone. PvP monks have gotten ten times better since the old days. In the end, GW is what it is, and imo it's pretty damn good. Complaining at this point of the game is just a little... late.
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Old May 20, 2008, 06:31 AM // 06:31   #111
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Quote:
Originally Posted by aapo
- I'm not sure if I'd want to sign message that is both offensive and stupid.
Your entire thread is stupid.

Honestly, little else can be said about it.

Synopsis: I am going to complain that Guild Wars isn't a quality game. Most disagree with me on the principal that it's not the best, but it's good for what it is. I disagree and will continue to make stupid, moronic comments.

A fairly succinct summary I'd say. Stop posting, and don't make any more threads designed to be flamefests by default.
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Old May 20, 2008, 06:39 AM // 06:39   #112
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Dude, what you're looking for is impossible. You do realize we're humans? Take changing the skills around for example. Okay, I accept that a lot of the skills look pretty dull with PS and a floating cloud, but you do realize if you want to make a "cool" animation for every single skill in the game, that would take vast amounts of time. You try it.

What you're looking for, is SO INTENSE quality that every character will be unique... AND THAT MY FRIEND, IS VERY RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING HARD TO MAKE.
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Old May 20, 2008, 06:54 AM // 06:54   #113
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Quote:
Originally Posted by Kakumei
So are you going to address this, or are you going to silently concede that you're an idiot for writing an OP as terrible as you did?
- Look what you wrote:

"I'm not going to read the thread, there's no point, your OP is awful enough that I'm just going to address it and not any replies."

After reading this, I have no business talking to you or answering anything you're writing here. Get the **** out of my thread.
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Old May 20, 2008, 06:59 AM // 06:59   #114
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Quote:
Originally Posted by aapo
I'd also like to make it clear that I'm not talking about quantity

...

This all results to what we see here on Guild Wars Guru forums all day. Whining because there's little to do
Epic fail. If you want to have a serious discussion about the quality of Guild Wars, please do it without blatant contradictions.
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Old May 20, 2008, 07:07 AM // 07:07   #115
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Quote:
Originally Posted by Snow Bunny
don't make any more threads designed to be flamefests by default.
Shut up. You're stupid and your entire extended family is ugly. If I see you on the street, I'm going to headbutt you until you cry, then make derogatory comments about your fashion sense.
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Old May 20, 2008, 07:31 AM // 07:31   #116
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Quote:
Originally Posted by MarlinBackna
Quote:
Originally Posted by Esan
The MMORPG genre is exactly where it was in 2003, and that is what should matter most to Anet.
Hell no it ain't. What about WoW?
Both WoW and GW were in various stages of beta testing in 2003. The market was ripe for WoW then, or it wouldn't have been such a hit.

If WoW's continuing rise in popularity is any indication, the market hasn't moved since 2003. Why would GW2 adopt so much of WoW's design if it weren't still the MMORPG standard?
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Old May 20, 2008, 07:56 AM // 07:56   #117
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What exactly are you comparing it to?

Name a non pay to play online game that offers more
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Old May 20, 2008, 08:00 AM // 08:00   #118
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Makes me laugh when anyone quotes 'RPG' in the same line as GW go play Baldursgate/Neverwinter nights then think again.
I couldn't believe the appalling questing when I started Factions.
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Old May 20, 2008, 08:03 AM // 08:03   #119
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Actually the PvE is a lot more like those games than it is in MMO's that typically have no storyline so I find the comparison is in order.
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Old May 20, 2008, 08:13 AM // 08:13   #120
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Quote:
Originally Posted by aapo
- Look what you wrote:

"I'm not going to read the thread, there's no point, your OP is awful enough that I'm just going to address it and not any replies."

After reading this, I have no business talking to you or answering anything you're writing here. Get the **** out of my thread.
Why don't you just answer his flippin' question, because it's clear to me that the above comment is a lame attempt to dodge it, but I won't allow that now will I.
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